Solo board gaming seems...strange. Artificial. Forced. It’s not the games themselves at fault. Still it lacks something. It lacks…people.
Dan, Matt and Steve are currenlty plundering what Seafall has to offer in its tightly sealed chests of secrets. This is a running log of our plays as we go along in the coming weeks. SPOILERS!
A “race game” sailing a variably set-up landscape of sea spaces fighting monsters, paying tribute to the Gods, and founding temples in their honor.
This new Living Card Game (LCG) pulls 1-4 investigators into the tried and true Lovecraftian setting of Arkham, fresh on the scent of some new supernatural happenings.
Puts you at the head of an Italian family circa a time when people still offered dowries for marriage and had simplistic binary definitions of gender.
Arkwright is a title that puts you on the brink of England’s Industrial Revolution and asks you to create a profitable portfolio from four bustling industries—bread, shirts, cutlery, and lamps.
We travel through Space and then through the Mystic Vale, walk up to the Stronghold and ask "Why First?" (8.01.16)
Too hot for crock pots but that didn't stop us from having a Crock Pot Game Day! (7.25.16)